ASCII_to_BigFont	000BACBA	f
AbsoluteValueLL	00001076	f
AbsoluteValueWL	0000106A	f
AdrErr	0000075E	f
Atlantis_Wall_Text	000D2F32	f
BusErr	00000758	f
Byte_Copy	00000F7E	f
Byte_Fill	00000F96	f
Check	00000770	f
ClearPaletteBuffer	000EC0D6	f
ClearPaletteLine	00001356	f
ClearScroll	000EBBBC	f
ClearSpriteTable	000EC0E8	f
ConvASCII2VRAM	00001D2A	f
CopyPaletteFrom	0000137E	f
CopyPaletteTo	000013A8	f
CreateWindowPlane	00001702	f
DMA_Queue	00001A4E	f
DebugMenu	0008E2F6	f
DemoRecorderScreen	0008CD08	f
DifficultyChanger_3D	000D7714	f
DisableSprite	00000D24	f
Disable_Ints	000026A8	f
Display_SonarMap	00091DA0	f
DivBy0	0000076A	f
DumpRegisters	000EB978	f
DynTileScrollPrepare	000EB818	f
Enable_Ints	000026A2	f
ErasePassword	000D230C	f
Fill_to_VDP	000EC34A	f
GPF	0000077C	f
Game_Init_HW	0000081A	f
Game_Startup	00086BA6	f
Game_Startup_0	00083700	f
Generate_Password	000D1ABE	f
Get_IntMask	00002674	f
Get_Pads_Held	000EB80C	f
HLine_2Cell_Scroller	000C870A	f
Homebay_Celebration	00086E72	f
IRQ1	000007A6	f
IRQ3	000007AC	f
IRQ5	000007B2	f
IRQ7	000007B8	f
Info_3D	000D7520	f
Init3D_Stages	000D33F4	f
InitLevelTitle	000D2286	f
Init_Obj_Linked_List_In_Oder	00002728	f
InvOpCode	00000764	f
IsPalleteEqual	000011FE	f
LaunchDemos2	00085F7A	f
LayoutDecompressor	000EC4DC	f
LayoutDecompressor_S	000EC4D4	f
LevelBankIdentifier	0008DCDC	f
LevelBankSelector0	0008D83E	f
LevelBankSelector1	0008DDAC	f
LevelBankSelector2	0008DEC0	f
Level_Title_PW	000D1E42	f
Load_2bpp_Font	000EC584	f
Load_3D_Stages	000D7118	f
Load_3D_Tiles	000EBC9A	f
Load_Coral	000BAF12	f
Load_DemoScripts	0008CBA4	f
Load_Interrupt_Handlers	00000736	f
Load_Structure	000EC0FC	f
Obj_ptr_Checker	00095C64	f
Pal_Clear	0000116A	f
Pal_Fill	00001216	f
Pal_Load	00001188	f
Pal_Load2	000011AE	f
Pal_Load3	000011CE	f
Pal_fade_to_black	00001242	f
PasswordChecker	000D1C40	f
Password_Screen	000D2920	f
Pause_3D	000D7922	f
Pause_Function	0008C980	f
PlayBGM	00000AB0	f
PlaySFX	00000A7E	f
PrintF_0	000E8800	f
PrintF_1	000E87FC	f
PrintF_2	000E87F8	f
PrintF_dec	000E9D5C	f
Print_InGame_Msgs	000BB762	f
PushSpriteLikeprevious	00000D86	f
PushSpriteinList	00000D48	f
ReadControlPads	000EB7C2	f
ReadController	000EB73E	f
ReadDPADs	000EB76E	f
ReadDumpRegisters	000EB988	f
ReadOnlyDPAD	000EB70C	f
RegionLockLoadMappings	00000400	f
Reserv0	00000788	f
Reserv1	0000078E	f
Reserv3F	00000692	f
ResetGame	000026AE	f
Run3D_Stages	000D6C8A	f
RunAttackDemo	000DFF28	f
Run_TMachine_Demo	000C5F12	f
SEGA_logo	000BB2B2	f
SET_VDP_REGISTERS	000EBB9C	f
SetCRAMRead	000EC376	f
SetCRAMWrite	000EC25C	f
SetDirtySpriteList	00000C3E	f
SetVRAMRead	000EC362	f
SetVRAMWrite	000EC244	f
SetVSRAMRead	000EC38E	f
SetVSRAMWrite	000EC274	f
Set_64x32cells	000EBBF8	f
Set_IntMask	00002680	f
Set_VDP_REGISTERS_AND_MAYBE_MORE	000EC008	f
Setup_Scroll	0000179A	f
SndDrvrUnkn2	00000AE2	f
SndDrvrUnkn4	00000B3A	f
SndDrvrUnkn5	00000B5E	f
SndDrvrUnkn6	00000B82	f
SndDrvrUnkn7	00000BA6	f
SndDrvrUnkn8	00000BCE	f
SndSetBPM?	00000B0E	f
StageChanger_3D	000D7600	f
Sub_Interesting_88672	00088672	f
Title_Screen	00086CF8	f
Title_Screen_end	000C584E	f
ToLower	00000F30	l
ToUpper	00000F18	l
Trace	00000782	f
Transfer_from_VDP	000EC43C	f
Transfer_to_VDP	000EC332	f
TrapV	00000776	f
UniverseEnding	000CF916	f
UniversePrologue	000CE43E	f
VInt_Sub	00001AD8	f
VRAM_DMA	000EC454	f
VortexMeteorCrash	000BF5D6	f
VortexQ_meets_Asterite	000CB9FA	f
Wierd_Water_Ripple	000BAF36	f
Word_Copy	00000FF2	f
Word_Fill	0000100A	f
WriteColor0	000EC230	f
Write_Color	00001140	f
Z80_driver_load	000009D8	f
d1_Modulo_d0	0000264C	f
interest_sub_9A038	0009A038	f
main	00000200	f
nullsub_1	000A0640	f
nullsub_2	0008C732	f
nullsub_3	000CA034	f
nullsub_4	0008CBA2	f
nullsub_5	000922DE	f
nullsub_6	000A0642	f
nullsub_7	0009B5D8	f
nullsub_8	0008400A	f
strcat	00000F6A	f
strcmp	00000FAE	f
strcpy	00000F5C	f
strlen	00000F48	f
